Post by Derrick on Mar 22, 2016 3:56:25 GMT
RULES AND
GUIDELINES FOR
THE BEASTS
OF CORRUPTION
GUIDELINES FOR
THE BEASTS
OF CORRUPTION
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Born from the deepest pits of darkness comes a manner of beast not seen like any else before it. Beasts so corrupted by The Darkness that it changed things about them, twisted them, adding things that are beyond the power of nature. These beasts are usually shunned if seen away from the group they have aligned themselves with. They are the constant reminder of the plight that has been brought upon the land. But no matter how much the other inhabitants of the world hate them, they have a vast variety of traits that is unique to only them, and are creatures no one should take for granted.
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BANNED TRAITS
// Wings // Venom // Glowing // Macros&Micros //
// Retractable Claws (Feline Exception) // Tail Spikes //
// Overly Large Horns //
BORDERLINE TRAITS
These will only be accepted on a very limited basis.
And only on non-aggressive characters.
// Spikes Made Of Bone (Horns On The Body) // Quills //
ACCEPTED TRAITS
// Horns // Stiffened Patches of Fur // Multiple/Split Tails //
// Saber Like Fangs // Extra Limbs* // Extra Eyes** //
// Extra Ears*** // Modified Tongues //
// Modified Anatomy //
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---------------------------------------------------------// Wings // Venom // Glowing // Macros&Micros //
// Retractable Claws (Feline Exception) // Tail Spikes //
// Overly Large Horns //
BORDERLINE TRAITS
These will only be accepted on a very limited basis.
And only on non-aggressive characters.
// Spikes Made Of Bone (Horns On The Body) // Quills //
ACCEPTED TRAITS
// Horns // Stiffened Patches of Fur // Multiple/Split Tails //
// Saber Like Fangs // Extra Limbs* // Extra Eyes** //
// Extra Ears*** // Modified Tongues //
// Modified Anatomy //
* The limbs are not able to function in anyway, and are usually small in size, or shriveled.
** The eyes must be around the same general area of where the normal eyes reside. The extra eyes do not allow for extended sight. The extra eye is usually either blind, or has a very small amount of visibility.
*** The ears must be fused with the regular ears. They do not help improve hearing in any way, and can sometimes hinder it.
** The eyes must be around the same general area of where the normal eyes reside. The extra eyes do not allow for extended sight. The extra eye is usually either blind, or has a very small amount of visibility.
*** The ears must be fused with the regular ears. They do not help improve hearing in any way, and can sometimes hinder it.
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Our Mods will look the Corrupted Beasts over for approval based on two major factors: number of traits, appearance, and personality.
A beast will more likely be accepted if the traits correlate with the creature's personality and/or existence to the dark world.
The most important thing we would like our members to know is that we encourage creativity when coming up with traits for their Corrupted Beasts. This is why we don't have a set list of traits that will be approved. The ones listed are merely suggestions. We would also like to let our members know that using the listed traits does not automatically mean that your Beast will be accepted.
For some, if not all extreme traits (i.e antlers on any non cervine beast), they will need to have drawbacks tied in to the trait; or if no drawbacks are tied in with the traits, they cannot be used as weapons in a fight. For the traits that fall under the borderline list, they will need a biological explanation for their function, and appearance. The more believable the explanation the more likely we are to accept the traits.
A beast will more likely be accepted if the traits correlate with the creature's personality and/or existence to the dark world.
The most important thing we would like our members to know is that we encourage creativity when coming up with traits for their Corrupted Beasts. This is why we don't have a set list of traits that will be approved. The ones listed are merely suggestions. We would also like to let our members know that using the listed traits does not automatically mean that your Beast will be accepted.
For some, if not all extreme traits (i.e antlers on any non cervine beast), they will need to have drawbacks tied in to the trait; or if no drawbacks are tied in with the traits, they cannot be used as weapons in a fight. For the traits that fall under the borderline list, they will need a biological explanation for their function, and appearance. The more believable the explanation the more likely we are to accept the traits.
BREEDING AND CHILDREN
Litters between two Corrupted Beasts are very small, usually ranging from one to two young. Any more and it could cause complications, leading to death of the young. Crossbred litters with a Beast as the father can have between four to five young, with the rare occurrence of there being six. Litters where the Beast is the mother the litters can range from two tho three, with the rare occurrence of there being four.
For crossbreed young that show no signs of traits do not have to go through the process of acceptance. This does not mean that you can have the young accepted to be born without traits, and have then grow into their traits.
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Application For Corrupted Beasts
The following is the application set up for use when applying to have your Beast accepted by staff. Depending on how many applications we have received it may take the staff between a day, to a week before we are able to come up with an answer. We would also like to let our members know that there is a very high possibility of us asking a whole series of questions concerning the beasts you are trying to get accepted.
At this time currently we are only allowing our members to have three Corrupted Beasts
[b]Name[/b]:
[b]Species[/b]:
[b]Height[/b]:
[b]Weight[/b]:
[b]Personality[/b]:
[b]Traits[/b]:
[b]Powers[/b]:
[b]Number of Beasts Owned[/b]